dosbox-staging is DOS/x86 emulator focusing on ease of use. Based on DOSBox;

This is an unofficial build of dosbox-staging from the upstream source at using the snapcraft config from


dosbox-staging is an attempt to revitalize DOSBox's development process. It's not a rewrite, but a continuation and improvement on the existing DOSBox codebase while leveraging modern development tools and practices.


  • Improve the out-of-the-box experience for new users.
  • Encourage new contributors by removing barriers to entry.
  • Fix, cleanup, and integrate several notable community-developed patches that are not included in the SourceForge-hosted project.
  • Implement new features and quality-of-life improvements.
  • Prioritize DOS gaming, while welcoming general improvements (such as for productivity software) that don't impact game emulation quality or code-maintainability.
  • Strike a balance between emulation quality, speed, and usability.
  • Deliver a consistent cross-platform experience.
  • Leverage ongoing DOSBox development.
  • Focus on supporting up-to-date, current Operating Systems and modern hardware.

A summary of technical and feature differences is here.

Planned features are recorded in the backlog


  • Supporting old platforms such as Windows 9x, OS/2, and Mac OS X 10.4 (and earlier). If you want to run DOSBox on retro platforms, then your best bet is to use DOSBox.

  • Perfecting DOS-era hardware emulation. The PCem and DOSBox-X projects prioritize this goal.

  • Being the fastest DOS emulator on x86 hardware. Users interested in emulation speed should look at dosemu2.

  • Acting as a general-purpose DOS operating system. For that, there's FreeDOS.

Relationship to DOSBox

dosbox-staging is separate from and not supported by the SourceForge-hosted DOSBox project or its development team, the DOSBox Team.

We acknowledge and are thankful for the work shared by all DOSBox contributors.


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